Review: Neon Abyss (Switch) - A Fun Romp, Even If It Doesn't Glow With Originality (2024)

The Binding of Isaac begat Enter the Gungeon, which begat Neon Abyss: you could almost end this review there. Neon Abyss is so similar to Enter the Gungeon that we were fairly taken aback at first. Being a side-scroller, though, it's actually closer to its less-beloved spin-off Exit the Gungeon.

So yes, this is another roguelite on a system positively festooned with them. It's fun to play – we'll get to that – but the real question is whether or not it's worth picking up if you've already played its contemporaries such as the aforementioned games above, Rogue Legacy, Dead Cells or the like. Unfortunately, that isn't an easy question to answer.

You begin each game dropped into the titular Neon Abyss, which takes the form of a somewhat nondescript dungeon. It's colourful and well-drawn, but there's not much in the way of environmental 'pizzaz' or standout gimmicks: there are platforms, bouncy platforms, disappearing platforms and different types of doors. It's all very functional, but the result is that the contents of a room are rarely going to surprise you. It's so straightforward that we were a little surprised to see some rare slowdown when the screen got especially busy.

Rooms are threaded together randomly, as you'd expect, and you can teleport between cleared rooms in exactly the same manner as Enter the Gungeon. Getting around is easy with the D-Pad and left stick, as is the jump button on ZL. It all feels very smooth and polished, and the gunplay – assigned to the right stick as in, you guessed it, Gungeon – is accurate and intuitive.

Another similarity with that other game we'll definitely stop mentioning now is that its variation comes in the form of the numerous different items, weapons and buffs you can acquire. You've also got grenades, which can break through certain walls, blow open troublesome chests or simply take a chunk out of a boss's health. These grenades and other consumables such as hearts and shields can be found all over, but more permanent, powerful items can be grabbed from treasure rooms and shops: these are accessed with keys and crystals, the latter a more common resource. Using said crystals also influences a semi-hidden 'faith' system, where you have the choice of which 'path' you want to follow: but we should probably leave some secrets for you to discover.

Throughout each stage you'll find eggs that can randomly hatch into Binding of Isaac-esque followers, which can add various projectiles and effects to your attacks and even block enemy bullets. Keeping your followers alive for long enough can see them level up and evolve into more powerful variants: it's not uncommon to have a long trail of creatures following you around, boosting your every move.

Even if you fail to make it to the end of a run, you'll receive a currency that lets you gradually unlock more and more features, items and gimmicks to put into the levels. This keeps things interesting, as on top of this gradually encroaching complexity you'll also unlock new and more powerful final boss battles, meaning the game gets longer and more varied as you keep playing.

The major problem is that it's hard to make Neon Abyss sound fresh, new, or vital because, well, it isn't. Everything here has been done before, but don't write it off immediately: it's a very enjoyable action roguelite, and actually one of the better takes on the genre that we've played. The major reason for this is that even failing is fun here: that drip-feed of extra stuff is as compelling as it was in Dead Cells, but it's somewhat more forthcoming with new content, characters (with different starting loadouts, natch), and generally cool things.

The basic movement and shooting controls are reliable enough that the game is a pleasure just to play, even if you're not doing well. Getting an overpowered run is always great, but here it's a particular treat to combine that kind of luck with the simple joy of the familiar. It's an earnestly enjoyable take on something that has sadly been done to death.

With the game's difficulty scaling to your skill level and a brace of interesting items, this is an accomplished example of the genre. The most prominently interesting feature is the 'skill tree' you use to gradually add more and more to the game, which makes it difficult to resist another go-around to check out the new thing you've just bought. Honestly, there's stuff we haven't even mentioned like the diversions you'll find in the dungeons (a piano room is a fun one, early on), but we suspect there are systems in Neon Abyss that we're yet to discover.

Conclusion

Neon Abyss is a game that offers a lot, but we have the feeling it's going to be a bit of an also-ran in the roguelite genre. If so, that's a shame, because it's an enormous amount of fun, with a good challenge, lovely controls and plenty of scope for craziness: which is all a roguelite really needs to be compelling. As long as you don't expect to be blown away, we can give Neon Abyss a strong recommendation. It's up there with the best roguelites on the Switch: it's just a shame it wasn't there first.

Review: Neon Abyss (Switch) - A Fun Romp, Even If It Doesn't Glow With Originality (2024)

FAQs

How do you make the useless item useful in Neon Abyss? ›

You can use a Reroll Cube within the same room to transform the Useless Item into a pickup or another item.

Is Neon Abyss worth buying? ›

Neon Abyss is a decent project in its genre, which simply lacks original mechanics and content. Neon Abyss is a fresh roguelike with tons of contents and items to unlock, just weighed down by certain inconsistencies in its development and mechanics. But in the end a funny retro platformer/shooter.

Is Neon Abyss a hard game? ›

General Information. The default difficulty levels in Neon Abyss are Easy, Normal and Hard. The last (and hardest) difficulty Abyssal has to be unlocked. Each difficulty has five sub-difficulty levels represented by the corresponding number of dots above the difficulty selected at the Bar.

What does Pen No 7 do in Neon Abyss? ›

Grants the player the ability to use keys as bombs when they don't have any bombs.

What are the cheat codes in Neon Abyss? ›

Cheat Codes
EntryNumCodeDescription
11MAXHEARTbecomes the maximum health value
12MAXSHIELDThe shield value becomes the maximum value
13BOMB01Get 1 grenade
14BOMB02Get 2 grenade
144 more rows

What does worst blowing gum do in Neon Abyss? ›

Effect. Grants the player one extra jump for each pet they have.

What is the strongest gun in Neon Abyss? ›

The Death Ray is often considered the best gun in Neon Abyss purely because it fires an incredibly powerful laser with an unlimited range and piercing ammo. This all adds up to a gun that can shoot an unlimited amount of enemies in a line.

How many hours is Neon Abyss? ›

When focusing on the main objectives, Neon Abyss is about 11 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 92 Hours to obtain 100% completion.

What does bad apple do in Neon Abyss? ›

Passive Items
NameCollapseDescription / Effect
Bad AppleYour poison runs through their veins. All your bullets now deal poison damage.
Bamboo DragonflyIf you're down to half a heart, you'll gain the ability to fly.
Barbecue GrillAll normal bombs in this run become fire bombs.
181 more rows

Does Neon Abyss have an endless mode? ›

Endless Mode: Face down endless challenges and new elite monsters to unleash your full potential. It's a perilous journey to your final battle against the all-powerful Chronos!

How many people play Neon Abyss? ›

Neon Abyss
MonthAvg. PlayersGain
Last 30 Days255.9-2.0
July 2024257.9-42.2
June 2024300.1+48.3
May 2024251.9+40.7
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How many hearts can you have in Neon Abyss? ›

The player can have a maximum of eight heart containers.

What does Big Daddy do in Neon Abyss? ›

Grants immunity to all explosion damage caused by the player.

What does an annoying hat do in Neon Abyss? ›

Effect. Whenever the player takes damage, there is a chance to drop a crystal.

What does the golden teeth do in Neon Abyss? ›

Grants a chance to drop a coin when the player takes damage.

What does empty can do in Neon Abyss? ›

Grants the ability to use eggs as keys if the player has no keys left.

What does the annoying hat do in Neon Abyss? ›

Passive Items
NameCollapseDescription / Effect
Angry MushroomSpawn an Angry Sprite each time you jump.
Annoying HatYou have a chance to drop extra crystals when you get hurt.
Atlantis BubbleSome of your bullets have shields that can block enemy bullets.
Azure HourglassGenerates a Guard Sprite when near death mid-battle.
180 more rows

What does the marshmallow do in Neon Abyss? ›

Effect. As long as the player's heart containers are full, eggs will guaranteed hatch into a pet. This can sometimes fail if the player has too many pets.

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